Pages: [1] 2 3 4 |
1. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Aryth wrote: This is going to heavily incentivize ice-bergging again. The timers basically need to preserve 2-3 fights before huge consequences (freeport) and have a FAR bigger bonus to high indexes. A 5/5 index system should take at least 1 h...
- by Uncle Shrimpa - at 2015.03.04 23:52:42
|
2. WTS Supercapital Production Services - in Sell Orders [original thread]
Does the "Isk at commission" stay in escrow with Chribba or does that get passed to you at commission?
- by Uncle Shrimpa - at 2015.01.27 21:53:55
|
3. WTS Erebus BPO - in Sell Orders [original thread]
Well, not sure what your definition of a time waster is, but due to the post Crius pricing of BPC, I would think the BPO is worth somewhere around 20-25B I would be willing to offer 20B Yes, i know what NPC price is Yes, i know what they went ...
- by Uncle Shrimpa - at 2014.12.15 23:59:47
|
4. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
The difference is in high sec with Orca, the time for the hold to fill is based on the tick prior to the third cycle, which is about 240 seconds. In null with rorqual bonuses, that time is about 210 seconds so, it is the same, but different
- by Uncle Shrimpa - at 2014.06.03 18:35:00
|
5. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
Tex Steele wrote: A nice change for the HULK would be to make the ore hold at least large enough to hold two cycles of the strip miners at max Orca or Rorqual boosts. Currently it will not, so ore must be transferred every 2 minutes or less to ...
- by Uncle Shrimpa - at 2014.06.03 18:32:00
|
6. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
marly cortez wrote: Disappointing, about covers this patch as far as the Hulk is concerned, still the paltry ore bay which means Null Sec op's are out with Hulks unless you employ haulers, wasted accounts, wasted time, no matching increase in y...
- by Uncle Shrimpa - at 2014.06.03 16:56:00
|
7. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
I don't like goons any more than anyone else We play in a sandbox, they used the rules of the sandbox at the time to make mounds of isk, CCP decided it was an exploit and removed what they saw as illgotten gains and life went on scamming with BP...
- by Uncle Shrimpa - at 2014.05.07 14:19:00
|
8. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Masayo Gowa wrote: Steve Ronuken wrote: Uncle Shrimpa wrote: Masayo Gowa wrote: i am not sure if this has been mentioned, but CCP Greyscale mentioned looking into changing the cap on capital construction part BPC's to more then 5 runs....
- by Uncle Shrimpa - at 2014.05.06 17:53:00
|
9. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
LHA Tarawa wrote: Marsan wrote: Honestly I don't see how these changes make me want to use a POS to research or copy a BPO. On one hand I have a station which I just haul the BPOs to and click a few times to research in total safety. On the ...
- by Uncle Shrimpa - at 2014.05.06 17:48:00
|
10. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Sigras wrote: I have two questions regarding how the 2% ME discount is calculated. 1. it is 2% and not 2 ME levels right? Just confirming because if not you've just condemned all invention to only ever be done in 0.0 amarr factory stations... ...
- by Uncle Shrimpa - at 2014.05.06 10:42:00
|
11. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Zappity wrote: I don't understand why I would want to use a POS after these changes. And where is the lowsec bonus? Perhaps this needs to stay in the oven for just a little longer. Higher refine rate than highsec and the ability to make capi...
- by Uncle Shrimpa - at 2014.05.06 10:39:00
|
12. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
LHA Tarawa wrote: Uncle Shrimpa wrote: Bad Bobby wrote: CCP Ytterbium wrote: Component Assembly Array: from 1,000,000 m3 to 1,500,000 m3. I don't think this is sufficient. Is there any particular issue you are trying to avoid...
- by Uncle Shrimpa - at 2014.05.06 00:06:00
|
13. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Masayo Gowa wrote: i am not sure if this has been mentioned, but CCP Greyscale mentioned looking into changing the cap on capital construction part BPC's to more then 5 runs. will this include other BPC's ? at the moment the cap on light tech ...
- by Uncle Shrimpa - at 2014.05.05 23:03:00
|
14. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Oxide Ammar wrote: Echo Mande wrote: Oxide Ammar wrote: Can you introduce an array that can be used to build frieghters from it in hi sec , since you are introducing 2% ME reduction to build in assembly arrays, or this is too much to ask ...
- by Uncle Shrimpa - at 2014.05.05 20:35:00
|
15. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: Will we be able to place BPOs into the personal hangar arrays (Therefore still be at risk), and still conduct research and manufacturing on them? NO, they MUST be in the physical item doing the production, research, invent...
- by Uncle Shrimpa - at 2014.05.05 19:42:00
|
16. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Angelina Duvolle wrote: CCP Ytterbium, I know sweeping changes for pos structures probably won't make this patch, but a slight tweak to the Refining arrays grid usage would be nice, 750k is a pile of grid... just means I have to offline piles...
- by Uncle Shrimpa - at 2014.05.05 18:35:00
|
17. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
CynoNet Two wrote: In related matters... What happened to the rebalance of starbase weapons mentioned last year? This is a similarly low impact project to tweak weapon stats that have remained the same for almost a decade , since Dreads ha...
- by Uncle Shrimpa - at 2014.05.05 17:27:00
|
18. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Oxide Ammar wrote: ....Also can you please introduce way to rent assembly lines to public ? let Corps compete for their rental fees like POCOs they mentioned the fact that alliance used to be able to do ME/PE jobs within alliance and that is...
- by Uncle Shrimpa - at 2014.05.05 16:36:00
|
19. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Plug in Baby wrote: Uncle Shrimpa wrote: Here is the question... Do you balance risk/reward against Deklein or Catch? I'm sorry what are you suggesting? You think that Deklein and Catch should have a bonus over other null regions becaus...
- by Uncle Shrimpa - at 2014.05.05 16:23:00
|
20. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Plug in Baby wrote: Uncle Shrimpa wrote: What if you live in catch, Tenerfis, stain?? Not everyone lives in deklein or Branch That isn't really my point, I'm not on some anti-null mission here, I am just stating the facts. There are ple...
- by Uncle Shrimpa - at 2014.05.05 16:15:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |